Update v0.0.0.5 BETA
FS22 UnitConvert » Devlog
This is just a minor update to address some of the issues people have been having.
ChangeLog v0.0.0.5 BETA:
- Added cubic yards as the default volume unit for non-liquid/grain/piece fillTypes.
- Larger units now appear before smaller ones on selection
- Example: pounds > tons is now tons > pounds
- This can all be changed via the configuration xml files
- Fixed an issue where some vehicles were losing their selected unit under certain conditions
Files
FS22_TH_UnitConvert.zip 113 kB
May 30, 2022
Get FS22 UnitConvert
FS22 UnitConvert
Version 0.0.0.8 BETA (HotFix)
Status | In development |
Category | Game mod |
Author | ThundRFS |
Tags | Farming Simulator 22 |
More posts
- Version 0.0.0.8 HotFixNov 14, 2023
- ChangeLog: UnitConvert v0.0.0.8 BETASep 07, 2023
- Known issue with v0.0.0.6 BETAMay 13, 2023
- Update v0.0.0.6 BETAJul 06, 2022
- Update v0.0.0.4May 25, 2022
- Update v0.0.0.3May 25, 2022
- Update v0.0.0.2May 13, 2022
Comments
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hey dude I have a curious question so you mentioned when I was messaging you on Facebook about a unit convert menu eventually being added to the mod is that feature going to be added in one of the future betas or is that feature going to wait until the official 1.0 comes out because that is a feature that I would love to test so I guess just keep me posted on when that feature is added
Hey dude I have another question when setting up the fillType groups and the unit sets do both of them need to have a volume and a weight or is that just for the unit sets or is it just for the fillType groups i’m still open to recommendations because so far I still have not yet been able to get it to read either pounds or tons by default on just the Baler
Let me back up for a minute. What do bales read by default on your game?
Okay so the bales by default are reading in bushels and I’m trying to get them to read either tons or pounds by default while the combine stays at bushels is basically what I’m trying to do
You will have to pick a volume unit for bales or whatever group your bale fillTypes are set to (solid by default). As I said before, weight/mass display is secondary to the Farming Simulator games. I added them in as an option (toggle). The reason being is because, some fillTypes either have no mass or have an inaccurate mass (for game physics reasons). Also, some screens display units based on a group of fillTypes, meaning there is really no one mass to calculate off of. That is why, in the vanilla game, everything displays in volumes by default.
So, my suggestion would be to either pick a different volume unit for solid (or your bale fillTypes as I mentioned earlier), or just stick to the bushels and toggle over to weights when handling bales.
If you need help with the setup xml, you can go over to my facebook page and send me a message there.
OK I understand now Thanks for clearing that up for me
hey thundr i have a question when creating filltype groups do i need to have a volume and a weight from both imperial and metric
You'll get a warning if you define a set (imperial/metric) and only include one type of unit (volume/weight). It'll just put defaults in there if they are missing, though. Also, you don't have to define both sets. If you want to just set up a different configuration for imperial units, just do that and don't specify anything metric.
In other words, what you leave out just uses the defaults.
OK so what would be the best way to set up the solid group you know for my bale’s so that when I start bailing the straw and hay and grass hey reads in tons by default I’ve got the bushels showing up on the combine by default but I can’t seem to get it to do what I needed to do for reading the bales in tons a default what would be the best advice for that and by the way I want to thank you for all the help you’ve been giving me I know I’m asking a lot of questions and it probably seems a little bit annoying but I’m just trying to get this to work the way I would like it to you know what I mean I apologize if I am being annoying
No worries. Volumes and weights are separate, mainly because the game is designed around volumes and I'm trying to write this version more how it would be if units were added to the base game. Since tons is a unit of weight/mass, you'd have to have weights toggled to see tons by default for bales. However, when you switch to a combine, it would then be in weight mode as well until you toggled the display back to volumes.
Anyway, most combines should show bushels by default without any configuration. It is set that way internally. To show tons as your default weight unit for the solid group, it would have to be the first weight unit in the <units> list of the xml. I believe that is also the internally registered default for version 0.0.0.5.
The above would make cubic yard be the only volume unit for the solid group. Ton would be the default weight unit, but you could switch to pounds if you wanted to. You could also leave pound out of that list, and you'd just see cubic yard or ton depending on if you had volume or weight toggled.
I just chose cubic yard for the volume for this example because that is the default internally registered default. You don't HAVE to make it that. The simple way to remember it is, the order of that list is the order you will see the units. Even if cubic yard was at the bottom of that list, though, it would still be the first and only VOLUME unit, so it would show first. Since there are two weight units in that example, the order is ton > pound because ton is the first WEIGHT unit listed and pound is the second.