FS22: Advanced State Control System
A downloadable mod
Advanced State Control System:
Version 1.3.2.0
Note: Placeables created with the old version of State Controller will not work with this new system. The old State Controller was designed for productions, this one is designed more for any configured placeable. The recommendation is to use this one or the old one, but not both.
Also, this should now work with Revamp
** Uses Additional Units for unit conversions
This is a plug-in for the Advanced Addon collection. It allows the creation and in-game manipulation of placeable control states. With these states, you can determine which storages are currently available, as well as play sounds, object changes, or effects based on what states (input/output) are currently selected.
Like Placeable Colors, this is designed for use with placeables that are configured to use it. You can also check out the modified vanilla placeable, Advanced Neuero NL1622-16000, for more information.
To activate, approach the configured placeable and activate the control panel. From there you can select your input or output state, and transfer storages from one state to another.
Enjoy!
Status | Released |
Category | Game mod |
Author | ThundRFS |
Tags | advanced-addon, Farming Simulator 22 |
Download
Click download now to get access to the following files:
Comments
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Is it possible to command objectchanges with this script like the original State Controller, and if so, how? I’m saying for example, if I want an object visibility to switch to true or false when a specific grain storage is selected, where in the .xml does that code go now and how is it worded?
Additionally, is it in the .lua to allow an animation like a fan on a corn dryer to enable/disable when the grain dryer is selected on? Thank you! I’m having a lot of fun with these modules!!