Update v1.0.0.5
FS22 Vehicle HUD Extension » Devlog
New in this version:
- Usage/yield meter is now in line with fill level text. It was done this way for compatibility reasons. Many other mods (including Unit Convert) display the fill type name in various positions. Anything that uses the (by default hidden) fill type text buffer for displaying information was conflicting with this.
- Toggle usage/yield keybind removed for above reason.
- Fill type name is no longer displayed. This will be re-added when the next Unit Convert update is released.
- Work area calculations are done deeper in the code, hopefully giving more accurate values in a larger variety of situations. This was also done to increase compatibility with PF and other mods.
- "See and spray" sprayers should now work correctly.
Files
FS22_TH_VehicleHudExtension.zip 114 kB
Oct 23, 2023
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FS22 Vehicle HUD Extension
Version 1.0.0.6
Status | Released |
Category | Game mod |
Author | ThundRFS |
Tags | Farming Simulator 22 |
More posts
- Update v1.0.0.6Oct 31, 2023
- Known Issues:Oct 09, 2023
- Version 1.0.0.4 Re-UploadOct 03, 2023
- ChangeLog v1.0.0.4:Oct 01, 2023
- ChangeLog v1.0.0.2Sep 23, 2023
- ChangeLog v1.0.0.1Sep 23, 2023
- Vehicle HUD Extension v1.0.0.0 ReleasedSep 21, 2023
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RU: https://pastebin.com/eWjsw8iA