FS25 Default Types
A downloadable mod
Default Types:
Version 1.0.0.3
This is a little addon that changes the way fill types and fruit types are loaded. Normally, xml files from the game install folders load first, then the map information is loaded and added to those existing entries.
This allows map makers to make their map configurations the base configuration, bypassing the game install files altogether. This allows for more flexibility and control when setting up map types, and also resolves some issues that can come from appending to existing entries.
Activating is as simple as copying the xml file(s) you want to use as the new base into your map, and use the thDefaultTypes key in your map.xml file. Examples are included in the sdk folder of this mod.
Examples:
<fruitTypes filename="path/to/maps_fruitTypes.xml" thDefaultTypes="true"/>
<fillTypes filename="path/to/maps_fillTypes.xml" thDefaultTypes="true"/>
When overriding the base game xml file(s) inside of a map, make sure you copy and edit the full xml(s) file in question. The reason is, those files will no longer load from the game install folder, so you need the base entries in your map. From there, you can edit or remove anything you like.
Note: This also addresses the fruit type double registration issue when trying to change vanilla fruit/fill type values. Double registrations will show a warning and try to self correct if this mod is enabled.
That is all, have fun!
Status | Released |
Category | Game mod |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | ThundRFS |
Tags | Farming Simulator 25 |
Download
Click download now to get access to the following files:
Development log
- Update v1.0.0.330 days ago
Comments
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Having an issue getting a new FruitTypeCategory to load. I have this mod in my folder, added the proper line to the map.xml under the fruitType section, but its not acknowledging a new category. Not sure if you had tested that yet.
Thanks
Did you add it to your maps_fruitTypes.xml or to the <fruitTypeCategories> section of the map.xml? It may be skipping the map.xml location in favor of the maps_fillTypes.xml information.
I'll do some testing and see what I can figure out, thanks for letting me know!
I did it in the maps_fruitTypes.xml and when it wouldn't read it there I added it to the map.xml, neither wanted to pull that info it seems.
Thanks